extern "C" { #include #include #include #include "freertos/FreeRTOS.h" #include "esp_log.h" } #include "button.hpp" //tag for logging static const char * TAG = "button"; //----------------------------- //-------- constructor -------- //----------------------------- buttonCommands::buttonCommands(gpio_evaluatedSwitch * button_f, controlledArmchair * control_f, buzzer_t * buzzer_f ){ //copy object pointers button = button_f; control = control_f; buzzer = buzzer_f; //TODO declare / configure evaluatedSwitch here instead of config (unnecessary that button object is globally available - only used here)? } //---------------------------- //--------- action ----------- //---------------------------- //function that runs commands depending on a count value void buttonCommands::action (uint8_t count){ switch (count){ //no such command default: ESP_LOGE(TAG, "no command for count=%d defined", count); buzzer->beep(3, 400, 100); break; case 1: ESP_LOGW(TAG, "RESTART"); buzzer->beep(1,1000,1); vTaskDelay(1000 / portTICK_PERIOD_MS); esp_restart(); break; case 2: ESP_LOGW(TAG, "cmd %d: toggle IDLE", count); control->toggleIdle(); //toggle between idle and previous/default mode break; case 4: ESP_LOGW(TAG, "cmd %d: toggle between HTTP and JOYSTICK", count); control->toggleModes(controlMode_t::HTTP, controlMode_t::JOYSTICK); //toggle between HTTP and JOYSTICK mode break; case 6: ESP_LOGW(TAG, "cmd %d: toggle between MASSAGE and JOYSTICK", count); control->toggleModes(controlMode_t::MASSAGE, controlMode_t::JOYSTICK); //toggle between MASSAGE and JOYSTICK mode break; } } //----------------------------- //------ startHandleLoop ------ //----------------------------- //this function has to be started once in a separate task //repeatedly evaluates and processes button events then takes the corresponding action void buttonCommands::startHandleLoop() { while(1) { vTaskDelay(20 / portTICK_PERIOD_MS); //run handle function of evaluatedSwitch object button->handle(); //--- count button presses and run action --- switch(state) { case inputState_t::IDLE: //wait for initial button press if (button->risingEdge) { count = 1; buzzer->beep(1, 60, 0); timestamp_lastAction = esp_log_timestamp(); state = inputState_t::WAIT_FOR_INPUT; ESP_LOGI(TAG, "first button press detected -> waiting for further events"); } break; case inputState_t::WAIT_FOR_INPUT: //wait for further presses //button pressed again if (button->risingEdge){ count++; buzzer->beep(1, 60, 0); timestamp_lastAction = esp_log_timestamp(); ESP_LOGI(TAG, "another press detected -> count=%d -> waiting for further events", count); } //timeout else if (esp_log_timestamp() - timestamp_lastAction > 1000) { state = inputState_t::IDLE; buzzer->beep(count, 50, 50); //TODO: add optional "bool wait" parameter to beep function to delay until finished beeping //run action function with current count of button presses ESP_LOGI(TAG, "timeout - running action function for count=%d", count); action(count); } break; } } }