armchair_fw/main/buzzer.hpp
jonny_ji7 06451b47d0 Add 'buzzer.hpp, buzzer.cpp' Add instance 'button'
- Copy buzzer function from gate project
  this makes it possible to easily trigger and queue up buzzing events
  without having to worry about delaying the program
- Add instance buzzer to config
- Add code for testing the buzzer to main.cpp
2022-06-10 08:40:46 +02:00

57 lines
1.4 KiB
C++

#pragma once
#include <stdio.h>
extern "C"
{
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#include "driver/gpio.h"
#include "esp_log.h"
}
#include "freertos/queue.h"
//===================================
//========= buzzer_t class ==========
//===================================
//class which blinks a gpio pin for the provided count and durations.
//- 'processQueue' has to be run in a separate task
//- uses a queue to queue up multiple beep commands
class buzzer_t {
public:
//--- constructor ---
buzzer_t(gpio_num_t gpio_pin_f, uint16_t msGap_f = 200);
//--- functions ---
void processQueue(); //has to be run once in a separate task, waits for and processes queued events
void beep(uint8_t count, uint16_t msOn, uint16_t msOff);
//void clear(); (TODO - not implemented yet)
//void createTask(); (TODO - not implemented yet)
//--- variables ---
uint16_t msGap; //gap between beep entries (when multiple queued)
private:
//--- functions ---
void init();
//--- variables ---
gpio_num_t gpio_pin;
struct beepEntry {
uint8_t count;
uint16_t msOn;
uint16_t msOff;
};
//queue for queueing up multiple events while one is still processing
QueueHandle_t beepQueue = NULL;
};