armchair_fw/main/control.hpp
jonny_ji7 5e2962302d Move control to class, Add toggleIdle, toggleModes
- Move all separately declared functions in control.hpp to a new class
  'controlledArmchair'
    - now passing other objects only one time with constructor instead
      of accessing them globally
- Create control instance in config.hpp, and passing objects in
  config.cpp

- Add functions to new control class
  - toggleIdle(): toggle between last mode and idle
  - toggleModes(mode1, mode2): toggle between two modes

- Add commands to button.cpp
  - 2x button press: call toggleIdle()
  - 6x button press: toggleModes  MASSAGE -> JOYSTICK

- Define control task in main.cpp
- Adjust button files and main.cpp to use the new command object instead
  of the previus functions
2022-06-11 13:07:42 +02:00

61 lines
1.9 KiB
C++

#pragma once
#include "motordrivers.hpp"
#include "motorctl.hpp"
#include "buzzer.hpp"
//enum that decides how the motors get controlled
enum class controlMode_t {IDLE, JOYSTICK, MASSAGE, MQTT, BLUETOOTH, AUTO};
//extern controlMode_t mode;
extern const char* controlModeStr[6];
//==================================
//========= control class ==========
//==================================
//controls the mode the armchair operates
//repeatedly generates the motor commands corresponding to current mode and sends those to motorcontrol
class controlledArmchair {
public:
//--- constructor ---
controlledArmchair (
buzzer_t* buzzer_f,
controlledMotor* motorLeft_f,
controlledMotor* motorRight_f
);
//--- functions ---
//task that repeatedly generates motor commands depending on the current mode
void startHandleLoop();
//function that changes to a specified control mode
void changeMode(controlMode_t modeNew);
//function that toggle between IDLE and previous active mode (or default if not switched to certain mode yet)
void toggleIdle();
//function that toggles between two modes, but prefers first argument if entirely different mode is currently active
void toggleModes(controlMode_t modePrimary, controlMode_t modeSecondary);
private:
//--- objects ---
buzzer_t* buzzer;
controlledMotor* motorLeft;
controlledMotor* motorRight;
//---variables ---
//struct for motor commands returned by generate functions of each mode
motorCommands_t commands;
//definition of mode enum
controlMode_t mode = controlMode_t::IDLE;
//variable to store mode when toggling IDLE mode
controlMode_t modePrevious = controlMode_t::JOYSTICK; //default mode
};