jonny_jr9 b03baa4687 Change folder structure (multiple boards)
- add second pcb board_control, currently copy of previous board
- not enough pins -> board_control handle ui send motorcommands via uart
  board_motorctl handle motors
2023-08-28 11:15:06 +02:00

105 lines
3.4 KiB
C++

#pragma once
extern "C"
{
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#include "freertos/queue.h"
#include "esp_log.h"
#include "esp_timer.h"
}
#include "motordrivers.hpp"
#include "currentsensor.hpp"
//=======================================
//====== struct/type declarations ======
//=======================================
//struct for sending command for one motor in the queue
struct motorCommand_t {
motorstate_t state;
float duty;
};
//struct containing commands for two motors
typedef struct motorCommands_t {
motorCommand_t left;
motorCommand_t right;
} motorCommands_t;
//struct with all config parameters for a motor regarding ramp and current limit
typedef struct motorctl_config_t {
uint32_t msFadeAccel; //acceleration of the motor (ms it takes from 0% to 100%)
uint32_t msFadeDecel; //deceleration of the motor (ms it takes from 100% to 0%)
bool currentLimitEnabled;
adc1_channel_t currentSensor_adc;
float currentSensor_ratedCurrent;
float currentMax;
uint32_t deadTimeMs; //time motor stays in IDLE before direction change
} motorctl_config_t;
//enum fade type (acceleration, deceleration)
//e.g. used for specifying which fading should be modified with setFade, togleFade functions
enum class fadeType_t {ACCEL, DECEL};
//===================================
//====== controlledMotor class ======
//===================================
class controlledMotor {
public:
//--- functions ---
controlledMotor(single100a_config_t config_driver, motorctl_config_t config_control); //constructor with structs for configuring motordriver and parameters for control TODO: add configuration for currentsensor
void handle(); //controls motor duty with fade and current limiting feature (has to be run frequently by another task)
void setTarget(motorstate_t state_f, float duty_f = 0); //adds target command to queue for handle function
motorCommand_t getStatus(); //get current status of the motor (returns struct with state and duty)
void setFade(fadeType_t fadeType, bool enabled); //enable/disable acceleration or deceleration fading
void setFade(fadeType_t fadeType, uint32_t msFadeNew); //set acceleration or deceleration fade time
bool toggleFade(fadeType_t fadeType); //toggle acceleration or deceleration on/off
//TODO set current limit method
private:
//--- functions ---
void init(); //creates currentsensor objects, motordriver objects and queue
//--- objects ---
//motor driver
single100a motor;
//queue for sending commands to the separate task running the handle() function very fast
QueueHandle_t commandQueue = NULL;
//current sensor
currentSensor cSensor;
//--- variables ---
//struct for storing control specific parameters
motorctl_config_t config;
motorstate_t state = motorstate_t::IDLE;
float currentMax;
float currentNow;
float dutyTarget;
float dutyNow;
float dutyIncrementAccel;
float dutyIncrementDecel;
float dutyDelta;
uint32_t msFadeAccel;
uint32_t msFadeDecel;
uint32_t ramp;
int64_t timestampLastRunUs;
bool deadTimeWaiting = false;
uint32_t timestampsModeLastActive[4] = {};
motorstate_t statePrev = motorstate_t::FWD;
struct motorCommand_t commandReceive = {};
struct motorCommand_t commandSend = {};
};