jonny_jr9 b03baa4687 Change folder structure (multiple boards)
- add second pcb board_control, currently copy of previous board
- not enough pins -> board_control handle ui send motorcommands via uart
  board_motorctl handle motors
2023-08-28 11:15:06 +02:00

54 lines
1.5 KiB
C++

#pragma once
#include "gpio_evaluateSwitch.hpp"
#include "buzzer.hpp"
#include "control.hpp"
#include "motorctl.hpp"
#include "auto.hpp"
#include "config.hpp"
#include "joystick.hpp"
//===================================
//====== buttonCommands class =======
//===================================
//class which runs commands depending on the count a button was pressed
class buttonCommands {
public:
//--- constructor ---
buttonCommands (
gpio_evaluatedSwitch * button_f,
evaluatedJoystick * joystick_f,
controlledArmchair * control_f,
buzzer_t * buzzer_f,
controlledMotor * motorLeft_f,
controlledMotor * motorRight_f
);
//--- functions ---
//the following function has to be started once in a separate task.
//repeatedly evaluates and processes button events then takes the corresponding action
void startHandleLoop();
private:
//--- functions ---
void action(uint8_t count, bool lastPressLong);
//--- objects ---
gpio_evaluatedSwitch* button;
evaluatedJoystick* joystick;
controlledArmchair * control;
buzzer_t* buzzer;
controlledMotor * motorLeft;
controlledMotor * motorRight;
//--- variables ---
uint8_t count = 0;
uint32_t timestamp_lastAction = 0;
enum class inputState_t {IDLE, WAIT_FOR_INPUT};
inputState_t state = inputState_t::IDLE;
};