diff --git a/src/render.c b/src/render.c index 57a833d..86a0f48 100644 --- a/src/render.c +++ b/src/render.c @@ -115,8 +115,6 @@ void renderGame(){ int CreateSDLWindow(){ - - // Erstelle ein SDL-Fenster game.window = SDL_CreateWindow("Snake", 350, 50, config.windowSize, config.windowSize, SDL_WINDOW_OPENGL); if (game.window == NULL) {