#pragma once #include <stdbool.h> //=========================== //======== playSound ======== //=========================== //abstract function that plays sound with provided path to .wav file //wait parameter blocks program until playback finished (otherwise launched in another thread) int playSound(const char * filePath, bool wait); //========================== //===== playSoundAsync ===== //========================== //launches playSound in another thread to prevent delay //due to loading file taking up to 300ms //(equivalent to playsound() with parameter wait=false) void playSoundAsync(const char *filePath);