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2024-08-06 17:10:37 +02:00
images added own hero idle animation 2024-08-06 17:10:37 +02:00
styles added cutscene behaviors 2024-08-05 19:36:41 +02:00
.gitignore initial commit, walkable and idling character, first map with collision 2024-07-30 20:56:24 +02:00
DirectionInput.js initial commit, walkable and idling character, first map with collision 2024-07-30 20:56:24 +02:00
GameObject.js added cutscene behaviors 2024-08-05 19:36:41 +02:00
index.html added cutscene behaviors 2024-08-05 19:36:41 +02:00
init.js initial commit, walkable and idling character, first map with collision 2024-07-30 20:56:24 +02:00
KeyPressListener.js added cutscene behaviors 2024-08-05 19:36:41 +02:00
map-room-entrance.jpg initial commit, walkable and idling character, first map with collision 2024-07-30 20:56:24 +02:00
Overworld.js added cutscene behaviors 2024-08-05 19:36:41 +02:00
OverworldEvent.js added cutscene behaviors 2024-08-05 19:36:41 +02:00
OverworldMap.js added cutscene behaviors 2024-08-05 19:36:41 +02:00
Person.js fixed bug where behavior would not continue after cutscene 2024-08-05 18:14:13 +02:00
Sprite.js initial commit, walkable and idling character, first map with collision 2024-07-30 20:56:24 +02:00
TextMessage.js added cutscene behaviors 2024-08-05 19:36:41 +02:00
utils.js added cutscene behaviors 2024-08-05 19:36:41 +02:00