armchair_fw/main/control.cpp
jonny_ji7 3cb5bc410b Create http server, Add HTTP mode
- Create http.cpp and http.hpp
  - functions for initializing a http server
  - function for URL api/joystick
    - receive joystick data from http post request
    - parse json, define joystick position (function from joystick.hpp)
    - send data to control task via queue

- control.hpp/cpp:
  - add HTTP mode to handle loop
    - receive joystick commands from queue, generate commands, send to
      motorctl
  - upgrade changeMode function with ability to run functions at switch
    FROM and TO certain modes
    - add code to start/stop wifi and webserver when switching to/from
      HTTP mode
  - change toggleModes and toggleIdle to use the changeMode function

- main.cpp:
  - add several sections with code for testing new functions (commented
    out)
  - add http loglevel

- buzzer.cpp:
  - add command (press 4 times) to toggle between HTTP and JOYSTICK mode

FIXME: moved initialization of wifi to main.cpp at startup because of an
error -> resolve this and place wifi start and stop functions into
mode-change as intended

currently works best in accesspoint mode with laptop connected using the
react-webapp
2022-06-17 18:24:11 +02:00

213 lines
7.6 KiB
C++

extern "C"
{
#include <stdio.h>
#include "freertos/FreeRTOS.h"
#include "esp_log.h"
#include "freertos/queue.h"
//custom C libraries
#include "wifi.h"
}
#include "config.hpp"
#include "control.hpp"
#include "http.hpp"
//tag for logging
static const char * TAG = "control";
const char* controlModeStr[7] = {"IDLE", "JOYSTICK", "MASSAGE", "HTTP", "MQTT", "BLUETOOTH", "AUTO"};
//-----------------------------
//-------- constructor --------
//-----------------------------
controlledArmchair::controlledArmchair (
buzzer_t * buzzer_f,
controlledMotor* motorLeft_f,
controlledMotor* motorRight_f
){
//copy object pointers
buzzer = buzzer_f;
motorLeft = motorLeft_f;
motorRight = motorRight_f;
//TODO declare / configure controlled motors here instead of config (unnecessary that button object is globally available - only used here)?
}
//----------------------------------
//---------- Handle loop -----------
//----------------------------------
//function that repeatedly generates motor commands depending on the current mode
void controlledArmchair::startHandleLoop() {
while (1){
ESP_LOGV(TAG, "control task executing... mode=%s", controlModeStr[(int)mode]);
switch(mode) {
default:
mode = controlMode_t::IDLE;
vTaskDelay(200 / portTICK_PERIOD_MS);
break;
case controlMode_t::IDLE:
motorRight->setTarget(motorstate_t::IDLE, 0);
motorLeft->setTarget(motorstate_t::IDLE, 0);
vTaskDelay(200 / portTICK_PERIOD_MS);
break;
case controlMode_t::JOYSTICK:
//generate motor commands
//pass joystick data from getData method of evaluatedJoystick to generateCommandsDriving function
commands = joystick_generateCommandsDriving(joystick.getData());
//TODO: pass pointer to joystick object to control class instead of accessing it directly globally
motorRight->setTarget(commands.right.state, commands.right.duty);
motorLeft->setTarget(commands.left.state, commands.left.duty);
//TODO make motorctl.setTarget also accept motorcommand struct directly
vTaskDelay(20 / portTICK_PERIOD_MS);
break;
case controlMode_t::MASSAGE:
motorRight->setTarget(motorstate_t::IDLE, 0);
motorLeft->setTarget(motorstate_t::IDLE, 0);
//TODO add actual command generation here
vTaskDelay(20 / portTICK_PERIOD_MS);
break;
case controlMode_t::HTTP:
//create emptry struct for receiving data from http function
joystickData_t dataRead = { };
//get joystick data from queue
if( xQueueReceive( joystickDataQueue, &dataRead, pdMS_TO_TICKS(500) ) ) {
ESP_LOGD(TAG, "received data from http queue: x=%.3f y=%.3f radius=%.3f angle=%.3f",
dataRead.x, dataRead.y, dataRead.radius, dataRead.angle);
//pass received joystick data from http queue to generatecommands function from joystick.hpp
commands = joystick_generateCommandsDriving(dataRead);
ESP_LOGD(TAG, "generated motor commands");
//apply commands to motor control objects
//TODO make motorctl.setTarget also accept motorcommand struct directly
motorRight->setTarget(commands.right.state, commands.right.duty);
motorLeft->setTarget(commands.left.state, commands.left.duty);
}
break;
//TODO: add other modes here
}
}
}
//-----------------------------------
//----------- changeMode ------------
//-----------------------------------
//function to change to a specified control mode
void controlledArmchair::changeMode(controlMode_t modeNew) {
//copy previous mode
controlMode_t modePrevious = mode;
ESP_LOGW(TAG, "=== changing mode from %s to %s ===", controlModeStr[(int)mode], controlModeStr[(int)modeNew]);
//--- run functions when changing FROM certain mode ---
switch(modePrevious){
default:
ESP_LOGI(TAG, "noting to execute when changing FROM this mode");
break;
case controlMode_t::HTTP:
ESP_LOGW(TAG, "switching from http mode -> disabling http and wifi");
//stop http server
ESP_LOGI(TAG, "disabling http server...");
http_stop_server();
//FIXME: make wifi function work here - currently starting wifi at startup (see notes main.cpp)
//stop wifi
//TODO: decide whether ap or client is currently used - which has to be disabled?
//ESP_LOGI(TAG, "deinit wifi...");
//wifi_deinit_client();
//wifi_deinit_ap();
ESP_LOGI(TAG, "done stopping http mode");
break;
}
//--- run functions when changing TO certain mode ---
switch(modeNew){
default:
ESP_LOGI(TAG, "noting to execute when changing TO this mode");
break;
case controlMode_t::HTTP:
ESP_LOGW(TAG, "switching to http mode -> enabling http and wifi");
//start wifi
//TODO: decide wether ap or client should be started
ESP_LOGI(TAG, "init wifi...");
//FIXME: make wifi function work here - currently starting wifi at startup (see notes main.cpp)
//wifi_init_client();
//wifi_init_ap();
//wait for wifi
//ESP_LOGI(TAG, "waiting for wifi...");
//vTaskDelay(1000 / portTICK_PERIOD_MS);
//start http server
ESP_LOGI(TAG, "init http server...");
http_init_server();
ESP_LOGI(TAG, "done initializing http mode");
break;
}
//--- update mode to new mode ---
//TODO: add mutex
mode = modeNew;
}
//-----------------------------------
//----------- toggleIdle ------------
//-----------------------------------
//function to toggle between IDLE and previous active mode
void controlledArmchair::toggleIdle() {
if (mode == controlMode_t::IDLE){
changeMode(modePrevious); //restore previous mode, or default if not switched yet
buzzer->beep(2, 200, 100);
ESP_LOGW(TAG, "switched mode from IDLE to %s", controlModeStr[(int)mode]);
} else {
modePrevious = mode; //store current mode
changeMode(controlMode_t::IDLE); //set mode to IDLE
buzzer->beep(1, 1000, 0);
ESP_LOGW(TAG, "switched mode from IDLE to %s", controlModeStr[(int)mode]);
}
}
//------------------------------------
//----------- toggleModes ------------
//------------------------------------
//function to toggle between two modes, but prefer first argument if entirely different mode is currently active
void controlledArmchair::toggleModes(controlMode_t modePrimary, controlMode_t modeSecondary) {
//switch to secondary mode when primary is already active
if (mode == modePrimary){
ESP_LOGW(TAG, "toggleModes: switching from primaryMode %s to secondarMode %s", controlModeStr[(int)mode], controlModeStr[(int)modeSecondary]);
buzzer->beep(2,200,100);
changeMode(modeSecondary); //switch to secondary mode
}
//switch to primary mode when any other mode is active
else {
ESP_LOGW(TAG, "toggleModes: switching from %s to primary mode %s", controlModeStr[(int)mode], controlModeStr[(int)modePrimary]);
buzzer->beep(4,200,100);
changeMode(modePrimary);
}
}