Fix bug in display library where random chars were written to display even
though the array has ended.
Resulting in random character appearing briefly when only first display got written.
-> stop loop when 0-termination of char array is reached
Add config.cpp/hpp
- macros for all input and output pins
- gloabl evaluated switch objects
- buzzer object
- display config
- encoder config
Move main.c to main.cpp and adjust code to be c++ compatible
add custom library evaluated switch (copied from armchair project)
add buzzer object (copied from armchair project)
add control.cpp/hpp with control task (no function yet)