snake-pp/src/menu.c

25 lines
342 B
C

#include "menu.h"
#include "game.h"
void showStartScreen(){
game.gameState = RUNNING;
return;
}
void showLeaderboard(){
return;
}
void showPauseScreen(){
return;
}
void showSettings(){
return;
}
void menuHandleInput(SDL_Event event){
//compare 'handleInput_runningState(SDL_Event event)' in input.c
return;
}