armchair_fw/main/button.cpp
jonny_l480 0165a88f1f Change dutyMax and fade, Add reboot cmd (1x press)
decrease ramp from 3000ms to 900ms (as in old project)
increase max duty from testing 60 to 94
Add reboot command (untested)
2022-06-19 09:34:14 +02:00

121 lines
3.8 KiB
C++

extern "C"
{
#include <stdio.h>
#include <esp_system.h>
#include <esp_event.h>
#include "freertos/FreeRTOS.h"
#include "esp_log.h"
}
#include "button.hpp"
//tag for logging
static const char * TAG = "button";
//-----------------------------
//-------- constructor --------
//-----------------------------
buttonCommands::buttonCommands(gpio_evaluatedSwitch * button_f, controlledArmchair * control_f, buzzer_t * buzzer_f ){
//copy object pointers
button = button_f;
control = control_f;
buzzer = buzzer_f;
//TODO declare / configure evaluatedSwitch here instead of config (unnecessary that button object is globally available - only used here)?
}
//----------------------------
//--------- action -----------
//----------------------------
//function that runs commands depending on a count value
void buttonCommands::action (uint8_t count){
switch (count){
//no such command
default:
ESP_LOGE(TAG, "no command for count=%d defined", count);
buzzer->beep(3, 400, 100);
break;
case 1:
ESP_LOGW(TAG, "RESTART");
buzzer->beep(1,1000,1);
vTaskDelay(1000 / portTICK_PERIOD_MS);
esp_restart();
break;
case 2:
ESP_LOGW(TAG, "cmd %d: toggle IDLE", count);
control->toggleIdle(); //toggle between idle and previous/default mode
break;
case 4:
ESP_LOGW(TAG, "cmd %d: toggle between HTTP and JOYSTICK", count);
control->toggleModes(controlMode_t::HTTP, controlMode_t::JOYSTICK); //toggle between HTTP and JOYSTICK mode
break;
case 6:
ESP_LOGW(TAG, "cmd %d: toggle between MASSAGE and JOYSTICK", count);
control->toggleModes(controlMode_t::MASSAGE, controlMode_t::JOYSTICK); //toggle between MASSAGE and JOYSTICK mode
break;
}
}
//-----------------------------
//------ startHandleLoop ------
//-----------------------------
//this function has to be started once in a separate task
//repeatedly evaluates and processes button events then takes the corresponding action
void buttonCommands::startHandleLoop() {
while(1) {
vTaskDelay(20 / portTICK_PERIOD_MS);
//run handle function of evaluatedSwitch object
button->handle();
//--- count button presses and run action ---
switch(state) {
case inputState_t::IDLE: //wait for initial button press
if (button->risingEdge) {
count = 1;
buzzer->beep(1, 60, 0);
timestamp_lastAction = esp_log_timestamp();
state = inputState_t::WAIT_FOR_INPUT;
ESP_LOGI(TAG, "first button press detected -> waiting for further events");
}
break;
case inputState_t::WAIT_FOR_INPUT: //wait for further presses
//button pressed again
if (button->risingEdge){
count++;
buzzer->beep(1, 60, 0);
timestamp_lastAction = esp_log_timestamp();
ESP_LOGI(TAG, "another press detected -> count=%d -> waiting for further events", count);
}
//timeout
else if (esp_log_timestamp() - timestamp_lastAction > 1000) {
state = inputState_t::IDLE;
buzzer->beep(count, 50, 50);
//TODO: add optional "bool wait" parameter to beep function to delay until finished beeping
//run action function with current count of button presses
ESP_LOGI(TAG, "timeout - running action function for count=%d", count);
action(count);
}
break;
}
}
}